Arts
Arts

Have a damaged painting? Restore it in just hours with an AI-generated “mask”

A new method can physically restore original paintings using digitally constructed films, which can be removed if desired.

Teaching AI models the broad strokes to sketch more like humans do

SketchAgent, a drawing system developed by MIT CSAIL researchers, sketches up concepts stroke-by-stroke, teaching language models to visually express concepts on their own and collaborate with humans.

Hybrid AI model crafts smooth, high-quality videos in seconds

The CausVid generative AI tool uses a diffusion model to teach an autoregressive (frame-by-frame) system to rapidly produce stable, high-resolution videos.

MIT students’ works redefine human-AI collaboration

Projects from MIT course 4.043/4.044 (Interaction Intelligence) were presented at NeurIPS, showing how AI transforms creativity, education, and interaction in unexpected ways.

Making the art world more accessible

The startup NALA, which began as an MIT class project, directly matches art buyers with artists.

A new way to create realistic 3D shapes using generative AI

Researchers propose a simple fix to an existing technique that could help artists, designers, and engineers create better 3D models.

A model of virtuosity

Acclaimed keyboardist Jordan Rudess’s collaboration with the MIT Media Lab culminates in live improvisation between an AI “jam_bot” and the artist.

Graph-based AI model maps the future of innovation

An AI method developed by Professor Markus Buehler finds hidden links between science and art to suggest novel materials.

Artist and designer Es Devlin awarded Eugene McDermott Award in the Arts at MIT

Exploring biodiversity, linguistic diversity, and collective AI-generated poetry, her work will be honored with a $100K prize, artist residency, and public lecture at MIT in spring 2025.

MIT launches new Music Technology and Computation Graduate Program

The program will invite students to investigate new vistas at the intersection of music, computing, and technology.