Microsoft, EA, and other publishers should give up on artificial intelligence: We peaked 21 years ago, when Resident Evil 4 devs were thrilled AI enemies could think “like a smart person” by using “weapons, of course” – GamesRadar+
Microsoft, EA, and other publishers should give up on artificial intelligence: We peaked 21 years ago, when Resident Evil 4 devs were thrilled AI enemies could think "like a smart person" by using "weapons, of course" GamesRadar+
Microsoft, EA, and other publishers should give up on artificial intelligence: We peaked 21 years ago, when Resident Evil 4 devs were thrilled AI enemies could think “like a smart person” by using “weapons, of course” – GamesRadar+