I’m interested in automating the gameplay for a Roblox game. I’ve read online and came to the conclusion that I should either pursue reinforced learning or behavioural cloning/imitation learning (I’m not sure of the difference). For RL, I don’t have access to a suitable game environment and do not know how to go about create a custom game environment. If anyone has any insight into developing such an AI I’d appreciate any advice. Thanks.
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