Fable 5 deactivated for $200 Claude.ai Max Customers?
Fable 5 deactivated for $200 Claude.ai Max Customers?

Fable 5 deactivated for $200 Claude.ai Max Customers?

Fable 5 deactivated for $200 Claude.ai Max Customers?

Trying to work out whether this is a billing bug or if I'm missing something.

Anthropic has said Fable 5 stays included on paid plans (Pro/Max/Team) through July 19, 2026, 11:59pm PT — up to 50% of your weekly limit on it at no extra cost, then it moves to usage credits. That deadline has already been pushed back twice (July 7 → July 12 → July 19), so it's been well publicized.

It's July 17 — two days before the deadline. And Claude Code keeps hitting me with:

My setup:

  • Plan: Claude Max (20x)
  • Claude Code: v2.1.209 (well past the v2.1.170 minimum for Fable)
  • Model: set to Fable 5 via /model fable — it even confirmed "saved as your default for new sessions"
  • Weekly usage: 42% across all models (Settings → Usage), so I'm nowhere near the 50% Fable cap
  • Usage credits: the toggle is OFF in Settings → Usage

So none of the usual explanations fit: I'm inside the included window, under the 50% cap, on a current CC build, on Max, with credits switched off. It shouldn't be asking for credits at all.

And it's not just the chat prompt — background agents die mid-run on the same error:

I lost a 50+ minute run to this: two of the review agents terminated partway through on the credit error, so the whole batch came back incomplete.

Is anyone else on Max/Pro seeing Fable 5 demand usage credits before July 19, while under the 50% weekly cap? Is this a known billing/routing bug, or did something change quietly on the back end? Would appreciate any pointers — and an official word from the team would be great.

Screenshots below (redacted).

submitted by /u/YouTube_WohltatTV
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