| Does anyone else find that the standard 2D chat window makes it impossible to remember where you left a specific thought in a long project? Hey everyone, I’ve spent the last few months obsessed with one problem: the "infinite scroll" of AI chat windows. As LLMs get smarter and context windows get bigger, trying to manage a complex project in a 2D sidebar feels like trying to write a novel on a sticky note. We’re losing the "spatial memory" that humans naturally use to organize ideas. Otis the AI 3D elder was fabricated to solve this problem. Otis is a wise, 3d AI elder who responds to your proposition within a spatial environment. The big question is this: Does placing the user in a cinematic environment change how the user retains information? Technical bits for the builders here: • Built using Three.js for the frontend environment. • The goal is to move from "Chatting" to "Architecting" information. [link] [comments] |