Ilya Sutskever
Ilya Sutskever

Requests for Research 2.0

We’re releasing a new batch of seven unsolved problems which have come up in the course of our research at OpenAI. Like our original Requests for Research (which resulted in several papers), we expect these problems to be a fun and meaningful way for new people to enter the field,

Meta-Learning for Wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent.

Meta-Learning for Wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent.

Competitive Self-Play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an AI to improve. Taken alongside our

Competitive Self-Play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an AI to improve. Taken alongside our