AI‑assisted sculpting workflow I’ve been refining (plus a new community for people doing similar work)
AI‑assisted sculpting workflow I’ve been refining (plus a new community for people doing similar work)

AI‑assisted sculpting workflow I’ve been refining (plus a new community for people doing similar work)

I’ve been experimenting with AI‑assisted sculpting workflows for 3D miniatures

generating base forms with AI, refining them in Blender/ZBrush, and then preparing them for print.

Here’s what’s been working well for me:

  • Using AI to generate modular base meshes
  • Cleaning topology manually
  • Adding detail passes with traditional sculpting tools
  • Exporting clean, print‑ready STLs
  • Testing on Bambu printers with multi‑material setups

If anyone else is exploring this space, I’ve also started r/AIModelMakers — a community focused specifically on AI‑enhanced 3D modelling and miniature workflows.
No pressure to join, but you’re welcome if you want to share experiments or learn from others.

submitted by /u/HollowForgeGames
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